I have been using Flickr for quite sometime now. Photosharing was a thing of the future, and will be on-line because people want keepsakes for themselves. Memories are quite hard to record and store in computer systems nowadays, because of data crashes and virus attacks in CPUs. Flickr took memories-storing to a level of both security and sharing co-exist.
First, the reading was totally remarkable, how the startup people had started to envision pretty big with the project that they will be doing. An MMORG or Massively Multiplayer Online Roleplaying Game was added for an Instant Messaging service. It was truly vision that was quite hard to reach but was made possible. But the users wanted the feature on photosharing. It was more interesting than the game itself. Users wanted to share photos more and more while playing the game. It was in fact a breakthrough that a small feature was selected by the users, rather than the bigger feature that was so harder than any. I guess the startup people was shocked when they knew that photosharing was used more often than the main game.
So Caterina Fake, Stewart Butterfield and Jason Classon had put Game Neverending on hold for a while because they developed a new and improved community for photosharers in a form of a website, a true exemplar for Web2.0, called Flickr. It was a site to remember, a lot of users had joined and uploaded a lot of photos to be shared to many other users, worldwide. It was truly inspiring that even the smallest feature, would bring amazement to millions of users all over the world, and it would help them in security matters and sharing ideas to others.
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